Inflict Wounds

Level 1 necromancy


Casting time
Action
Range
Touch
Components
V, S
Duration
instantaneous

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

At higher levels.

The damage increases by 1d10 for each spell slot level above 1.

Spell lists: Cleric