Circle of Death
Level 6 necromancy
- Casting time
- Action
- Range
- 150 feet
- Components
- V, S, M (the powder of a crushed black pearl worth 500+ GP)
- Duration
- instantaneous
Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.
At higher levels.
The damage increases by 2d8 for each spell slot level above 6.
Spell lists: Sorcerer, Warlock, Wizard