Young Brass Dragon
Large Dragon, chaotic good
- AC
- 17 (natural armor)
- HP
- 110 (13d10 + 39)
- Speed
- 40 ft., fly 80 ft., burrow 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
- Saves
- Str +4, Dex +3, Con +3, Int +1, Wis +3, Cha +2
- Skills
- Perception +6, Persuasion +5, Stealth +3
- Immunities
- fire
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 16
- Languages
- Common, Draconic
- CR
- 6 (XP 2,300)
Actions
Multiattack.
The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.
Rend.
Melee Attack Roll: +7, reach 10 ft. 15 (2d10 + 4) Slashing damage.
Fire Breath.
Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.
Sleep Breath.
Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.