Warhorse Skeleton
Large Undead, lawful evil
- AC
- 13 (natural armor)
- HP
- 22 (3d10 + 6)
- Speed
- 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 15 (+2) | 2 (-4) | 8 (-1) | 5 (-3) |
- Saves
- Str +4, Dex +1, Con +2, Int +-4, Wis +-1, Cha +-3
- Immunities
- poison; exhaustion, poisoned
- Senses
- darkvision 60 ft., passive Perception 9
- CR
- 1/2 (XP 100)
Actions
Hooves.
Melee Attack Roll: +6, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.