Stone Giant
Huge Giant, neutral
- AC
- 17 (natural armor)
- HP
- 126 (11d12 + 55)
- Speed
- 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 15 (+2) | 20 (+5) | 10 (+0) | 12 (+1) | 9 (-1) |
- Saves
- Str +6, Dex +5, Con +8, Int +0, Wis +4, Cha +-1
- Skills
- Athletics +12, Perception +4, Stealth +5
- Senses
- darkvision 60 ft., passive Perception 14
- Languages
- Giant
- CR
- 7 (XP 2,900)
Actions
Multiattack.
The giant makes two attacks, using Stone Club or Boulder in any combination.
Stone Club.
Melee Attack Roll: +9, reach 15 ft. 22 (3d10 + 6) Bludgeoning damage.
Boulder.
Ranged Attack Roll: +9, range 60/240 ft. 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Reactions
Deflect Missile.
Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (1d10 + 6), and if that damage is reduced to 0, the giant can redirect some of the attack’s force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet. Failure: 11 (1d10 + 6) Force damage.