Spy
Small Humanoid, neutral
- AC
- 12 (natural armor)
- HP
- 27 (6d8)
- Speed
- 30 ft., climb 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
- Saves
- Str +0, Dex +2, Con +0, Int +1, Wis +2, Cha +3
- Skills
- Deception +5, Insight +4, Investigation +5, Perception +6, Sleight_of_hand +4, Stealth +6
- Senses
- passive Perception 16
- Languages
- Common plus one other language
- CR
- 1 (XP 200)
Actions
Shortsword.
Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Hand Crossbow.
Ranged Attack Roll: +4, range 30/120 ft. 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Bonus Actions
Cunning Action.
The spy takes the Dash, Disengage, or Hide action.