Shadow
Medium Undead, chaotic evil
- AC
- 12 (natural armor)
- HP
- 27 (5d8 + 5)
- Speed
- 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
- Saves
- Str +-2, Dex +2, Con +1, Int +-2, Wis +0, Cha +-1
- Skills
- Stealth +6
- Resistances
- acid, cold, fire, lightning, thunder
- Immunities
- necrotic, poison; exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
- Senses
- darkvision 60 ft., passive Perception 10
- CR
- 1/2 (XP 100)
Traits
Amorphous.
The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness.
While in sunlight, the shadow has Disadvantage on D20 Test.
Actions
Draining Swipe.
Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Bonus Actions
Shadow Stealth.
While in Dim Light or darkness, the shadow takes the Hide action.