Shadow

Medium Undead, chaotic evil


AC
12 (natural armor)
HP
27 (5d8 + 5)
Speed
40 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2)13 (+1)6 (-2)10 (+0)8 (-1)
Saves
Str +-2, Dex +2, Con +1, Int +-2, Wis +0, Cha +-1
Skills
Stealth +6
Resistances
acid, cold, fire, lightning, thunder
Immunities
necrotic, poison; exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft., passive Perception 10
CR
1/2 (XP 100)

Traits

Amorphous.

The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness.

While in sunlight, the shadow has Disadvantage on D20 Test.

Actions

Draining Swipe.

Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth.

While in Dim Light or darkness, the shadow takes the Hide action.