Satyr

Medium Fey, chaotic neutral


AC
13 (natural armor)
HP
31 (7d8)
Speed
40 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3)11 (+0)12 (+1)10 (+0)14 (+2)
Saves
Str +1, Dex +3, Con +0, Int +1, Wis +0, Cha +2
Skills
Perception +2, Performance +6, Stealth +5
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan
CR
1/2 (XP 100)

Traits

Magic Resistance.

The satyr has Advantage on saving throws against spells and other magical effects.

Actions

Hooves.

Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.

Mockery.

Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.