Reef Shark
Medium Beast, unaligned
- AC
- 12 (natural armor)
- HP
- 22 (4d8 + 4)
- Speed
- 5 ft., swim 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 1 (-5) | 10 (+0) | 4 (-3) |
- Saves
- Str +2, Dex +2, Con +1, Int +-5, Wis +0, Cha +-3
- Skills
- Perception +2
- Senses
- blindsight 30 ft., passive Perception 12
- CR
- 1/2 (XP 100)
Traits
Pack Tactics.
The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Water Breathing.
The shark can breathe only underwater.
Actions
Bite.
Melee Attack Roll: +4, reach 5 ft. 7 (2d4 + 2) Piercing damage.