Priest
Small Humanoid, neutral
- AC
- 13 (natural armor)
- HP
- 38 (7d8 + 7)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
- Saves
- Str +3, Dex +0, Con +1, Int +1, Wis +3, Cha +1
- Skills
- Medicine +7, Perception +5, Religion +5
- Senses
- passive Perception 15
- Languages
- Common plus one other language
- CR
- 2 (XP 450)
Actions
Multiattack.
The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace.
Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Radiant Flame.
Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.
Spellcasting.
The priest casts one of the following spells, using Wisdom as the spellcasting ability:
- At Will: Light, Thaumaturgy
- 1/Day Each: Spirit Guardians
Bonus Actions
Divine Aid.
The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.