Ochre Jelly

Large Ooze, unaligned


AC
8 (natural armor)
HP
52 (7d10 + 14)
Speed
20 ft., climb 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2)14 (+2)2 (-4)6 (-2)1 (-5)
Saves
Str +2, Dex +-2, Con +2, Int +-4, Wis +-2, Cha +-5
Resistances
acid
Immunities
lightning; charmed, deafened, exhaustion, frightened, grappled, prone, restrained
Senses
blindsight 60 ft., passive Perception 8
CR
2 (XP 450)

Traits

Amorphous.

The jelly can move through a space as narrow as 1 inch without expending extra movement to do so.

Spider Climb.

The jelly can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Pseudopod.

Melee Attack Roll: +4, reach 5 ft. 12 (3d6 + 2) Acid damage.

Reactions

Split.

Trigger: While the jelly is Large or Medium and has 10+ Hit Points, it becomes Bloodied or is subjected to Lightning or Slashing damage. Response: The jelly splits into two new Ochre Jellies. Each new jelly is one size smaller than the original jelly and acts on its Initiative. The original jelly’s Hit Points are divided evenly between the new jellies (round down).