Noble
Small Humanoid, neutral
- AC
- 15 (natural armor)
- HP
- 9 (2d8)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
- Saves
- Str +0, Dex +1, Con +0, Int +1, Wis +2, Cha +3
- Skills
- Deception +5, Insight +4, Persuasion +5
- Senses
- passive Perception 12
- Languages
- Common plus two other languages
- CR
- 1/8 (XP 25)
Actions
Rapier.
Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Piercing damage.
Reactions
Parry.
Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.