Nightmare
Large Fiend, neutral evil
- AC
- 13 (natural armor)
- HP
- 68 (8d10 + 24)
- Speed
- 60 ft., fly 90 ft., (hover)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
- Saves
- Str +4, Dex +2, Con +3, Int +0, Wis +1, Cha +2
- Immunities
- fire
- Senses
- passive Perception 11
- Languages
- Understands Abyssal, Common, And Infernal but can't speak
- CR
- 3 (XP 700)
Traits
Confer Fire Resistance.
The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination.
The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Hooves.
Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride.
The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.