Nightmare

Large Fiend, neutral evil


AC
13 (natural armor)
HP
68 (8d10 + 24)
Speed
60 ft., fly 90 ft., (hover)
STRDEXCONINTWISCHA
18 (+4)15 (+2)16 (+3)10 (+0)13 (+1)15 (+2)
Saves
Str +4, Dex +2, Con +3, Int +0, Wis +1, Cha +2
Immunities
fire
Senses
passive Perception 11
Languages
Understands Abyssal, Common, And Infernal but can't speak
CR
3 (XP 700)

Traits

Confer Fire Resistance.

The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.

Illumination.

The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Hooves.

Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.

Ethereal Stride.

The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.