Mimic

Medium Monstrosity, neutral


AC
12 (natural armor)
HP
58 (9d8 + 18)
Speed
20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1)15 (+2)5 (-3)13 (+1)8 (-1)
Saves
Str +3, Dex +1, Con +2, Int +-3, Wis +1, Cha +-1
Skills
Stealth +5
Immunities
acid; prone
Senses
darkvision 60 ft., passive Perception 11
CR
2 (XP 450)

Traits

Adhesive (Object Form Only).

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite.

Melee Attack Roll: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage.

Pseudopod.

Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Bonus Actions

Shape-Shift.

The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.