Mammoth

Huge Beast, unaligned


AC
13 (natural armor)
HP
126 (11d12 + 55)
Speed
50 ft.
STRDEXCONINTWISCHA
24 (+7)9 (-1)21 (+5)3 (-4)11 (+0)6 (-2)
Saves
Str +10, Dex +-1, Con +8, Int +-4, Wis +0, Cha +-2
Senses
passive Perception 10
CR
6 (XP 2,300)

Actions

Multiattack.

The mammoth makes two Gore attacks.

Gore.

Melee Attack Roll: +10, reach 10 ft. 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample.

Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.