Mammoth
Huge Beast, unaligned
- AC
- 13 (natural armor)
- HP
- 126 (11d12 + 55)
- Speed
- 50 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 24 (+7) | 9 (-1) | 21 (+5) | 3 (-4) | 11 (+0) | 6 (-2) |
- Saves
- Str +10, Dex +-1, Con +8, Int +-4, Wis +0, Cha +-2
- Senses
- passive Perception 10
- CR
- 6 (XP 2,300)
Actions
Multiattack.
The mammoth makes two Gore attacks.
Gore.
Melee Attack Roll: +10, reach 10 ft. 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample.
Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.