Lion

Large Beast, unaligned


AC
12 (natural armor)
HP
22 (4d10)
Speed
50 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2)11 (+0)3 (-4)12 (+1)8 (-1)
Saves
Str +3, Dex +2, Con +0, Int +-4, Wis +1, Cha +-1
Skills
Perception +3, Stealth +4
Senses
darkvision 60 ft., passive Perception 13
CR
1 (XP 200)

Traits

Pack Tactics.

The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Running Leap.

With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

Multiattack.

The lion makes two Rend attacks. It can replace one attack with a use of Roar.

Rend.

Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Slashing damage.

Roar.

Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.