Hobgoblin Warrior
Medium Fey, lawful evil
- AC
- 18 (natural armor)
- HP
- 11 (2d8 + 2)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
- Saves
- Str +1, Dex +1, Con +1, Int +0, Wis +0, Cha +-1
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Goblin
- CR
- 1/2 (XP 100)
Traits
Pack Tactics.
The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Longsword.
Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.
Longbow.
Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.