Hobgoblin Warrior

Medium Fey, lawful evil


AC
18 (natural armor)
HP
11 (2d8 + 2)
Speed
30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1)12 (+1)10 (+0)10 (+0)9 (-1)
Saves
Str +1, Dex +1, Con +1, Int +0, Wis +0, Cha +-1
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Goblin
CR
1/2 (XP 100)

Traits

Pack Tactics.

The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Longsword.

Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.

Longbow.

Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.