Hell Hound

Medium Fiend, lawful evil


AC
15 (natural armor)
HP
58 (9d8 + 18)
Speed
50 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1)14 (+2)6 (-2)13 (+1)6 (-2)
Saves
Str +3, Dex +1, Con +2, Int +-2, Wis +1, Cha +-2
Skills
Perception +5
Immunities
fire
Senses
darkvision 60 ft., passive Perception 15
Languages
Understands Infernal but can't speak
CR
3 (XP 700)

Traits

Pack Tactics.

The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Multiattack.

The hound makes two Bite attacks.

Bite.

Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath.

Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.