Goblin Minion
Small Fey, chaotic neutral
- AC
- 12 (natural armor)
- HP
- 7 (2d6)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) |
- Saves
- Str +-1, Dex +2, Con +0, Int +0, Wis +-1, Cha +-1
- Skills
- Stealth +6
- Senses
- darkvision 60 ft., passive Perception 9
- Languages
- Common, Goblin
- CR
- 1/8 (XP 25)
Actions
Dagger.
Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape.
The goblin takes the Disengage or Hide action.