Goblin Minion

Small Fey, chaotic neutral


AC
12 (natural armor)
HP
7 (2d6)
Speed
30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2)10 (+0)10 (+0)8 (-1)8 (-1)
Saves
Str +-1, Dex +2, Con +0, Int +0, Wis +-1, Cha +-1
Skills
Stealth +6
Senses
darkvision 60 ft., passive Perception 9
Languages
Common, Goblin
CR
1/8 (XP 25)

Actions

Dagger.

Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. 4 (1d4 + 2) Piercing damage.

Bonus Actions

Nimble Escape.

The goblin takes the Disengage or Hide action.