Giant Vulture

Large Monstrosity, neutral evil


AC
10 (natural armor)
HP
25 (3d10 + 9)
Speed
10 ft., fly 60 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0)16 (+3)6 (-2)12 (+1)7 (-2)
Saves
Str +2, Dex +0, Con +3, Int +-2, Wis +1, Cha +-2
Skills
Perception +3
Resistances
necrotic
Senses
darkvision 60 ft., passive Perception 13
Languages
Understands Common but can't speak
CR
1 (XP 200)

Traits

Pack Tactics.

The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Gouge.

Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.