Giant Seahorse

Large Beast, unaligned


AC
14 (natural armor)
HP
16 (3d10)
Speed
5 ft., swim 40 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1)11 (+0)2 (-4)12 (+1)5 (-3)
Saves
Str +2, Dex +1, Con +0, Int +-4, Wis +1, Cha +-3
Senses
passive Perception 11
CR
1/2 (XP 100)

Traits

Water Breathing.

The seahorse can breathe only underwater.

Actions

Ram.

Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.

Bonus Actions

Bubble Dash.

While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.