Giant Owl
Large Celestial, neutral
- AC
- 12 (natural armor)
- HP
- 19 (3d10 + 3)
- Speed
- 5 ft., fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
- Saves
- Str +1, Dex +2, Con +1, Int +0, Wis +4, Cha +0
- Skills
- Perception +6, Stealth +6
- Resistances
- necrotic, radiant
- Senses
- darkvision 120 ft., passive Perception 16
- Languages
- Celestial; understands Common, Elvish, And Sylvan but can't speak them
- CR
- 1/4 (XP 50)
Traits
Flyby.
The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Talons.
Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
Spellcasting.
The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
- At Will: Detect Evil and Good, Detect Magic
- 1/Day Each: Clairvoyance