Giant Goat
Large Beast, unaligned
- AC
- 11 (natural armor)
- HP
- 19 (3d10 + 3)
- Speed
- 40 ft., climb 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 3 (-4) | 12 (+1) | 6 (-2) |
- Saves
- Str +5, Dex +1, Con +1, Int +-4, Wis +1, Cha +-2
- Skills
- Perception +3
- Senses
- darkvision 60 ft., passive Perception 13
- CR
- 1/2 (XP 100)
Actions
Ram.
Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the goat moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.