Giant Elk
Huge Celestial, neutral good
- AC
- 14 (natural armor)
- HP
- 42 (5d12 + 10)
- Speed
- 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 18 (+4) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
- Saves
- Str +6, Dex +6, Con +2, Int +-2, Wis +2, Cha +0
- Skills
- Perception +4
- Resistances
- necrotic, radiant
- Senses
- darkvision 90 ft., passive Perception 14
- Languages
- Celestial; understands Common, Elvish, And Sylvan but can't speak them
- CR
- 2 (XP 450)
Actions
Ram.
Melee Attack Roll: +6, reach 10 ft. 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.