Giant Crab
Medium Beast, unaligned
- AC
- 15 (natural armor)
- HP
- 13 (3d8)
- Speed
- 30 ft., swim 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 1 (-5) | 9 (-1) | 3 (-4) |
- Saves
- Str +1, Dex +1, Con +0, Int +-5, Wis +-1, Cha +-4
- Skills
- Stealth +3
- Senses
- blindsight 30 ft., passive Perception 9
- CR
- 1/8 (XP 25)
Traits
Amphibious.
The crab can breathe air and water.
Actions
Claw.
Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.