Druid
Small Humanoid, neutral
- AC
- 13 (natural armor)
- HP
- 44 (8d8 + 8)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
- Saves
- Str +0, Dex +1, Con +1, Int +1, Wis +3, Cha +0
- Skills
- Medicine +5, Nature +3, Perception +5
- Senses
- passive Perception 15
- Languages
- Common, Druidic, Sylvan
- CR
- 2 (XP 450)
Actions
Multiattack.
The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff.
Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Verdant Wisp.
Ranged Attack Roll: +5, range 90 ft. 10 (3d6) Radiant damage.
Spellcasting.
The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
- At Will: Druidcraft, Speak with Animals
- 2/Day Each: Entangle, Thunderwave
- 1/Day Each: Animal Messenger, Longstrider, Moonbeam