Dire Wolf

Large Beast, unaligned


AC
14 (natural armor)
HP
22 (3d10 + 6)
Speed
50 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2)15 (+2)3 (-4)12 (+1)7 (-2)
Saves
Str +3, Dex +2, Con +2, Int +-4, Wis +1, Cha +-2
Skills
Perception +5, Stealth +4
Senses
darkvision 60 ft., passive Perception 15
CR
1 (XP 200)

Traits

Pack Tactics.

The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite.

Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.