Crocodile

Large Beast, unaligned


AC
12 (natural armor)
HP
13 (2d10 + 2)
Speed
20 ft., swim 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0)13 (+1)2 (-4)10 (+0)5 (-3)
Saves
Str +2, Dex +0, Con +3, Int +-4, Wis +0, Cha +-3
Skills
Stealth +2
Senses
passive Perception 10
CR
1/2 (XP 100)

Traits

Hold Breath.

The crocodile can hold its breath for 1 hour.

Actions

Bite.

Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.