Copper Dragon Wyrmling
Medium Dragon, chaotic good
- AC
- 16 (natural armor)
- HP
- 22 (4d8 + 4)
- Speed
- 30 ft., fly 60 ft., climb 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
- Saves
- Str +2, Dex +3, Con +1, Int +2, Wis +2, Cha +1
- Skills
- Perception +4, Stealth +3
- Immunities
- acid
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
- CR
- 1 (XP 200)
Actions
Rend.
Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
Acid Breath.
Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.
Slowing Breath.
Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.