Brass Dragon Wyrmling

Medium Dragon, chaotic good


AC
15 (natural armor)
HP
22 (4d8 + 4)
Speed
30 ft., fly 60 ft., burrow 15 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0)13 (+1)10 (+0)11 (+0)13 (+1)
Saves
Str +2, Dex +2, Con +1, Int +0, Wis +2, Cha +1
Skills
Perception +4, Stealth +2
Immunities
fire
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages
Draconic
CR
1 (XP 200)

Actions

Rend.

Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.

Fire Breath.

Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.

Sleep Breath.

Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.