Brass Dragon Wyrmling
Medium Dragon, chaotic good
- AC
- 15 (natural armor)
- HP
- 22 (4d8 + 4)
- Speed
- 30 ft., fly 60 ft., burrow 15 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
- Saves
- Str +2, Dex +2, Con +1, Int +0, Wis +2, Cha +1
- Skills
- Perception +4, Stealth +2
- Immunities
- fire
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
- CR
- 1 (XP 200)
Actions
Rend.
Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
Fire Breath.
Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.
Sleep Breath.
Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.