Berserker

Small Humanoid, neutral


AC
13 (natural armor)
HP
67 (9d8 + 27)
Speed
30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1)17 (+3)9 (-1)11 (+0)9 (-1)
Saves
Str +3, Dex +1, Con +3, Int +-1, Wis +0, Cha +-1
Senses
passive Perception 10
Languages
Common
CR
2 (XP 450)

Traits

Bloodied Frenzy.

While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe.

Melee Attack Roll: +5, reach 5 ft. 9 (1d12 + 3) Slashing damage.