Baboon
Small Beast, unaligned
- AC
- 12 (natural armor)
- HP
- 3 (1d6)
- Speed
- 30 ft., climb 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 4 (-3) | 12 (+1) | 6 (-2) |
- Saves
- Str +-1, Dex +2, Con +0, Int +-3, Wis +1, Cha +-2
- Senses
- passive Perception 11
- CR
- 0 (XP 0)
Traits
Pack Tactics.
The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite.
Melee Attack Roll: +1, reach 5 ft. 1 (1d4 - 1) Piercing damage.