Baboon

Small Beast, unaligned


AC
12 (natural armor)
HP
3 (1d6)
Speed
30 ft., climb 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2)11 (+0)4 (-3)12 (+1)6 (-2)
Saves
Str +-1, Dex +2, Con +0, Int +-3, Wis +1, Cha +-2
Senses
passive Perception 11
CR
0 (XP 0)

Traits

Pack Tactics.

The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite.

Melee Attack Roll: +1, reach 5 ft. 1 (1d4 - 1) Piercing damage.